Henrik said
This can be solved in some DAW:s (Pro Tools for example) by selecting only Left (or Right) from Superior Drummer's outputs (thus capturing a mono signal). We have noticed that it doesn't seem to be easy to do in Cubase for example, so we will discuss the mono output option, and see what we can do!
The thing is, I'm working with Presonus Studio One and Logic, so it's not just an issue in Cubase, as none of these three has such an option. And you'll probably agree that having to purchase yet another DAW just to solve this issue is a bit much, right? 😉 But thanks for taking it into account and trying to work it out.
Henrik said
Regarding this - Superior Drummer 3 has two ways of mapping/transforming MIDI:1. The "MIDI in/E-drums" in Settings. Changes here are applied on incoming MIDI (from a DAW, e-drum kit etc).
2. The internal MIDI mapping/velocity etc. - found in the drums tab, in different Property Boxes on the right side. Changes here are applied after the incoming MIDI mapping, and applies to all MIDI being played (from external sources, but also all internal MIDI playing - on the Superior Drummer 3 track for example).An example what the intended workflow is: You have e-drums hooked up to Superior Drummer 3. You set up the MIDI mapping for the kit in the settings page, since this mapping will always be active (even if you change (Drums and Mixer) presets, or even when you change Sound Library.
However - in one particular preset, you find that the snare velocity isn't reacting to your e-drum snare like you want it to. You now change the velocity in the drums tab, since these changes only will apply to the currently selected preset.
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I just wanted to make sure that you are aware of the (quite complex) options in Superior Drummer 3 for MIDI mapping 🙂 When doing complete mapping overhauls - it is often a good idea to do this in the MIDI in/E-drums settings page, since you can save this as a mapping preset. Would you find it useful with an "Empty" MIDI mapping preset to start with?
Yes, in terms of MIDI S3 has a lot more to offer, and I'm sure I'll be coming to grips with it more as time passes. Editing MIDI maps in the MIDI in/E-drums page is indeed a better option, and thanks for alerting me to that, because I didn't think it was possible at first for anything other than E-drums.
However... This page lacks the option to use either numbers or MIDI notes. Especially for use in a DAW environment, and keeping in line with the maps I've previously saved, seeing the MIDI notes on the MIDI in/E-drums page would come in a lot more handy. I've loaded one of the MIDI maps I created in S2, and can't make heads nor tails of how S3 translates it to the number system; it's entirely different. My Snare Center is at 1, my Kick Open is at 36, when with MIDI notes, Kick Open would be C1, Kick Hit C#1 and, as a consequence, Snare Center would be D1. As I explained in my first post : for programming purposes inside my DAW, I like my kit elements and their various articulations to line up like they would on a mixing desk : kick first, then snare, then hi hat, etc. If I can't work out which number corresponds with which MIDI Note, I'm kind of screwed, because getting to know that system, or swapping the MIDI programming in entire projects that were already set up and waiting for S3 to be released, would cost me a lot of time. This could certainly be made easier by having the same 'show numbers/show MIDI Notes' option on the MIDI in/E-drums page, don't you think?
Anyway, thanks for the reply, I appreciate you taking out the time to explain all of this in more detail. But as you can see, I feel there are still some improvements that could be made to this already great upgrade.
Cheers,