Hi,
Now that I've worked with the software every day for 2 weeks now, I absolutely love it. After reading that a few bugs are already being looked at and worked on, not to mention, reading the manual a few times. I have to say that a few of my earlier requests are less relevant.
The One thing that still bugs me day after day is this :
I want want to be able to have SD3's plugin window in full screen in Cubase by double clicking it. I work with a 4 monitor setup and in a lot of studios I've been to, there seems to be this tendency to work with at least 3 monitors. That means we can dedicate a monitor to project, mixer, plugin etc...
Getting to the point, SD3 is so amazing that it deserves it's own monitor. At first, I loved the idea of detachable tabs but the more I use it, if I had to chose, I would prefer a main full screen tab. It would ground my workflow to always have SD3 open in full screen on my right monitor.
Ok so I've requested this earlier and a Toontrack rep told me that he would look into it but it probably was up to the DAW's architecture to enable full screen plugin windows. I recently found out that EWQL's Play 5 engine is able to go full screen in Cubase 9.0.30 by either double clicking the header or clicking the upper right box (windows). This is actually weird because it's not intended to, Play 5 cannot be re-sized and leaves black areas around the GUI. I'm not a programmer and this is probably a bug or design flaw for EWQL integration with Cubase but doesn't it proves that it's possible for plugins windows to go full screen in Cubase.
With flexible detachable tabs, Toontrack has shown us that they are pioneers in terms of advancing workflow ideas and layouts. I think the next step is being one of the firsts to offer a full screen plugin window that is not an accident like the Play 5 engine.