RuffRider said
I had a situation like this once - not with SD3 but another application.
Check to see if all your stand alone applications and your audio interface are all set to the same sample rate. Things be set at different sample rates can cause this issue.
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Thanks RuffRider. I checked and they are the same. Can't seem to find a way to fix this. Hopefully Toontrack will be able to help.
Thanks,
Josh